Thursday 26 May 2011

OUGD103 ....End of Module Self Evaluation.

1.  What skills have you developed through this module and how effectively do you think you have applied them?
Through this module I have learnt to listen to what is said to me in my crits and act upon it. I have found that through this module my crits have been vital to my progress; I used to see them purely as a knock down but I think this module, more so than any other, I have learnt to use the feedback constructively to enhance my work. In the type and grid sessions I have learnt about how to use a grid correctly and consider format. This has had a dramatic effect on me, as when I now view any kind of graphic design in the environment, both good and bad, my eye seems drawn to the layout! I have also learnt how to use the programme InDesign, so am now able to produce double page spreads or a booklet. Finally, our group project has taught me that not everyone will always pull the same weight within the group and you have to deal with this accordingly; everyone will take credit for the end result! 
2. What approaches to/methods of research have you developed and how have they informed your design development process?
In order to generate an array of ideas is important to have a broard range of research; both primary/secondary and quantiative/qualitative. The more primary research, the better! Through this module it has become apparent that the more primary research you can gather the more ‘live’ and ‘real’ your work will become; it begins to target actual problems rather than thinking hypothetically. 
3. What strengths can you identify in your work and how have/will you capitalise on these?
I am pleased that I took the time to produce and hand rendered product for the ‘Speaking from Experience’ brief and broke away from the standard digitally manipulated work I have produced for other briefs. This is also true to our group project ‘Communication as a Virus.’ We so nearly fell into the trap of re-designing book covers, however, our thoughts then empowered us and we decided to have some fun with it, got ourselves out into the environment and created visual communication in a completely different manor; flour! 
4. What weaknesses can you identify in your work and how will you address these more fully?
I feel I have begun to ponder too much before beginning to design, again; I need to get stuck into designing straight away, let the problems arise and deal with accordingly rather than thinking ‘what if’ all the time. I also feel I still need to fully consider what the brief is asking of us. This is particularly true to the live type brief we entered our work into; it wasn’t until my crit that it was pointed out to me the fact that it was indeed a type based brief and therefore our work should have a strong type driven aspect within it, something mine did not have. In our group project ‘Communication as a Virus’ some people within the group did not work as hard as others, this inevitably resulted in some people working harder than others but everyone taking the credit for it. To ensure this does not happen in future I think a stronger task allocation could help make all members more coherent. 
5. Identify five things that you will do differently next time and what do you expect to gain from doing these?
  1. Read the brief fully and consider what is being asked of us and what is relevant to produce, before delving into designing.
  2. Once I have a concept and some rough designs, get on with it!
  3. Produce regular time plans for the week to keep me on track time management wise.
  4. Collect more primary research to enhance the relevance of my work.
  5. Stonger task allocation in group projects to ensure everyone pulls their weight.
6.How would you grade yourself on the following areas: 
Attendance -5
Punctuality -5
Motivation -3
Commitment -4
Quantity of Work Produced -3
Quality of Work Produced -3
Contribution to the group -4

Speaking from Experience//The Lanyard Guide.

























My final product ...a lanyard guide to the clubs in Leeds.

Speaking from Experience//More Clubs Designed Digitally.






Based on my hand rendered design for club Mission, I produced this digital design for Cockpit. I also decided to incorporate their web address into it as a point of reference for anyone who wants to find out more information seen as the small scale of the lanyard restricts the amount of information which can be displayed. 



I have used the same layout for HiFi as I had designed for Mezz. However, I think I could do with reshuffling it a little bit as there is quite a bit of empty space at the top which could be put to better use.


Well, after producing this club card I, for some reason, realised that I could be using the space a lot more productively rather than placing lots of imagery on the cards I could be filling them full of information in a more creative manor. Hmmm.

Speaking from Experience//Digital Versions.



I recreated the 'Space' club card in order to show the difference between the purely hand rendered scanned in version and the digital version on the right. When the digital version is printed out I think the hand rendered card would gain much more appreciation; especially with design students, which after all is my target audience. However, I do think the digital version remains within my theme of using both hand rendered and digital elements, yet has a more cleaner cut appearance. I want to take these digital versions further now....

Wednesday 25 May 2011

InDesign...Chloe Double Page Spread5

I still do not feel happy with my spread, so I have decided to continue working on it to improve it....


Using inspiration from an article I saw today I have manipulated my design.
I wanted to highlight the questions more, I used a colour which complemented the colours of the image as the highlighting colour.







I thought the lines at the bottom would give it a more professional finish.



I then wanted to see the effect white text on the blue highlighted areas would have.....



I like this a lot better.


Tuesday 24 May 2011

InDesign...Chloe Double Page Spread4

To solve my problem of not being able to use my chose typeface in bold to allow the question and answers of the interview to distinguishable, I made the many body copy 80%K so that the questions would then be in black and stand out.


As I was checking my spread again the briefs mandatory requirement, I realised that I had a 3mm bleed rather than a 2mm bleed. So I soon changed it...



Ah, thats better. Now ready to print...

Speaking from Experience//Hand rendered work.













I have not produced as many cards as I would have like to due to them taking me so long to produce each individual one. However, I can now take elements from these and manipulate them into digital versions.